If the player learns to use it properly, however, it can be a devastating weapon that can easily kill every boss in the game. I was bored, so I decided to do another one of these, this time against Golem. What I'll say is that I will not be ranking Desert Tiger higher than S-, and not just because of its availability. It requires that it stay in the line of sight for a set amount of time for it to shoot, which means at one point the bosses gets too fast that it just stops shooting completely unless it stops, which is the case for 3rd phase duke, and for some other bosses like ML it's only 75% or 60% (havent done any precise testing, but as far as I can tell the dps has decreased) effective. There was some testing on the Terraria Community Forums that showed that Desert Tiger and Xenoes both consistently did better versus the Empress. While it seems to deal less damage according to its stats, it ignores a large percentage of an enemy's defense, which makes it much stronger. and our It summons a Desert Tiger that deals contact damage to enemies. 1.4.4 Summoner Minion, Whip & Armor In-Depth Tier List Other minions may be used in addition to the Desert Tiger. Blade Staff vs Sanguine Staff vs Desert Tiger Staff: Terraria 1.4 staff If Frogs and Imps still get equal results at that point then I'll be thinking of dropping frogs and/or rising imps. Yeah the desert tiger and xeno staff did better than the raven during the pumpkin moon I'd agree with that. That all changed with 1.4, by not only introducing many new minions that are significantly stronger & smarter, but also buffing a ton of older minions into being actually useful. This shouldn't be true, the Bat's attack should always last 66 frames regardless of distance. Weapons with a lot of longevity & contribution throughout the game are given a lot of bonus points, especially in Hardmode. The Desert Tiger Staff is a Hardmode, post-Plantera summon weapon. But I am surprised there isn't a test for the Eventide with the Endless Quiver - the Wooden Arrow to Twilight Lance conversion gives them piercing damage for 4 targets, so all the lances can completely penetrate Golem's body and hands in the 1st phase rather than the double damage one, and is something I abused when I was doing Bows only+Wingless.