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Xaeros_Minimap_21.22.2_Forge_1.16.5.jar create-mc1.16.5_v0.3.2g.jar Mekanism 9.4.1.326 Getting a lot of reports from users on my pack that they have had to stop using Mekanism pipes all together because of this. Before you remove the pipe error (though I think it is a bug in the device script that interrupts sending the product to the pipe) use to ship the product directly from the device to the Quantum Entangloporter wall (without the pipe). I have set up 6 Smelting Factory in a row and after moving away from the device, and then after returning only a part of Smelting Factory did not ship its product. The worst is when you accidentally cross two full gas lines as each gas infiltrates the other line and can cause issues later down the road unless you rip out every last pipe.wasting all that gas. (Broken cable above, working cable below with the broken/not broken connection point visible just to the left of the minimap, the "full" cables are broken). Sign in On the other end of the ultimate cable is an additional advanced powercell used as a power buffer to ensure power to machines. @KingZero I think the Electorlytic Separator is one of the handful of blocks that doesn't have side configuration. AS Chaos234 pointed out, the Electrolytic Separator inputs fluids (mechanical pipes) and produces 2 gasses. The text was updated successfully, but these errors were encountered: I think the microblocks covers I've used for this were from the Extra Utilities mod. Fluid Pipe (Immersive Engineering) - Feed The Beast Wiki simplegens-1.16.5-3.0.9.2.jar The text was updated successfully, but these errors were encountered: Could you please provide a log file when this is happening? Transport cable push/pull, gas cable bug when I don't be in this same place. If it doesn't change the pipe when you do then you may also need to change the mode of the configurator. TravelersBackpack-1.16.5-5.4.5.jar They have the problem that their isolation only works for a small distance - something like 30-50 blocks. Anyone know of a way to keep pipes from connecting to one another? Note: This type of pipe only transports liquids; for gases there are the pressurized tubes. CTM-MC1.16.1-1.1.2.6.jar For more information, please see our You signed in with another tab or window. That's what I'm not sure of. Use Pressurized Tubes to extract the Chloride, which I think will come out of the right side of the block (left side on the bottom picture). This can be very annoying, especially if it fills a long way of pipes. Pipes/conduits disconnecting from the industrial turbine. Complete the structure by placing the controller (you can break & place as often as you want) See pipe not connect Break pipe & place it again OR place a block next to the misbehaving pipe OR replace another thermal evaporation block See pipe connect tomelfring added bug confirmed labels on Oct 7, 2017 Forge: 2460 It is randomly, sometimes the multi block structures are connected and any other are disconnected. Playing Valhelsia 3 with 10.0.18.445 and have this issue. Looks like I had the wrong mod installedin case anyone is wondering, you need the MCMultiPart API installed. Higher tiers of upgrades mean a higher transfer rate. The behavior of each of the transporter's connections can be changed by Shift + right-clicking the end of a transporter with a Configurator: normalpassive (default) pushactively inserts items pullactively extracts items nonedisables connection For a redstone-sensitive item transporter, use the Diversion Transporter instead.