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This is in case no other ragdoll behaviours can be found and triggered instead. So my feedback on free roam gameplay: It just really annoys me that R* intentionally put this in the game, it's childishlol. A health of 450 will make NPCs too resilient to high falls. Instant hogtie with no hassle. However, if the unconscious body falls down stairs, off a high platform/balcony/etc., into water, they can die and that will increase kill count. After waking up, it is important to seek medical attention to rule out any possible problems, such as a concussion. Very impressed and excited to see where it goes! Random Encounters in Red Dead Redemption So this feature would actually be less realistic and might add unnecessary complexity. A solution may be to randomize the y and x of the force push (with negative values as well as positive) and sustain the push in that consistent directionuntil they're on the ground. As long as you can avoid the crash, that is. Their momentum isn't enough to tip them over so they'll just kind of glitch out without ragdolling, and StumbleChance magnifies that. Posted February 15, 2020 This means that the game is intended only for adults, as it contains intense violence, blood, and strong language. Many first time RDR2 players don't realize this because they don't take the time to read Arthur's journal. Seeing as how bystanders usually don't care if you beat someone unconscious, I assume they're still alive"/> - Sets DyingThreshold to 40. Part of this beta are the "optional features" (which require LML to work). Abigail is easily the worst person in the entire game. Hello ! How do I wake up a knocked out person ?????? : r/RDR2 - Reddit On the console versions, there is a limit of around 5 unconscious/dead people in a given zone. However, a weak but constant force push lasting two secondswouldprobably look right. Then they blame you for getting in the way. RDR2.org is an unofficial Red Dead Redemption 2 fan site and is in no way affiliated with Rockstar Games or Take-Two Interactive. yes , you need to kill the npcs for them to respawn in a different version , knocked ones will just wake up after a while ( and if you play on an online server its considered best practise to not let uncouncious npcs for others , and kill them (even when knocked you can kill them but have to aim at the ground ) , cause its kind of immersion breaking ( at least on PVE & pve-C depending on the servers population , friendly or not ) for pvp I dont know if it could be considered a tactic ).